0.3.2 Update


Development Update – Changelog

UI & Quality of Life

* Added a new game icon.

* Added button highlighting in the Character Selection menu for improved usability.

* Added a selection outline to highlight the currently selected shop tab.

* Added weapon and tome descriptions.

* Added a new button prompt image.

* Added a new chest purchase prompt image.

* Added a health bar shake animation for better damage feedback.

* Increased item icon sizes for improved readability.

* Fixed an issue where the Shrine menu could become unusable with the mouse.

* Various Character Selection menu fixes.

Shop System

* Shop system is now fully implemented.

* Added shop sound effects.

* Item ownership defaults have been configured.

* Shop items are now sorted based on ownership status and price.

Gameplay & Progression

* Introduced advanced movement mechanics:

  * **Shift** – Dash

  * **Left Ctrl + Space** – Bullet Jump

  * Wall Running & Wall Jumping

Advanced Movement Improvements

* Reworked wall-running to use angle detection.

* Dashing directly into a wall now initiates a wall climb.

* Bullet Jump now launches the player in the direction the camera is facing (camera lock removed).

* Wall stick duration now scales with player speed.

* Added fading stamina and health bars.

* Added a movement feedback system for dynamic FOV and camera effects.

* Improved wall run and wall jump consistency.

Enemies

* Added flying enemies.

* Added hybrid flying/walking enemies.

* Reworked Gargoyles into hybrid enemies.

* Reworked Flying Eyes into fully flying enemies.

* Optimized all enemy models.

Experience System

* Tweaked EXP crystal behaviour.

* EXP crystals now always merge experience into existing crystals rather than creating new ones.

* EXP crystals now turn purple when holding approximately 100 EXP.

* Additional EXP crystal balancing and polish.

Bug Fixes

* Fixed an occlusion culling issue near walls.

* Fixed a bug preventing the final boss from spawning *(requires further testing)*.

* Fixed Sir Scorch's description displaying "-1" instead of "+1".

* Standardized "Bones" to "BONES" throughout the game.

Visual Changes

* Removed the skybox.

Files

BONES(0.3.2).7z 594 MB
Jun 05, 2026

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